Nintendo’s DSi LL
Friday, January 15th, 2010Nintendo was kind enough to send us a DSiLL goody bag yesterday, so here’s a run down of what was in it and how the machine itself performs.

Nintendo's goody bag that turned up yesterday.
In addition to the new DSi we received a gigantic oversized cup, a huge calculator (being the child I aim I immediately spelled out boobless on it) and a ridiculously large gummy bear on a stick, which I didn’t give to the kids in fear that the sugar rush would make them hyperactive for the rest of the month. All in all it’s a nice package and typical of the lengths Nintendo will go to to show off a new product.
“But what of the machine itself?” we hear you ask. Well it’s large, amazingly large. In fact, it seems a little too large at first. We can’t imagine many kids going mad for this – although my nine-year old maannged to run the battery out playing Professor Layton) but it’s definately suitable for those who found the neat compact size of the DSi a little crampy.

The new stylus is like a ballpoint pen.
Dwarfing the original DSi, the most unintentionally amusing thing we noticed about the Japanese machine we were sent is that the box reads out DS iLL (it will be called XL over here). Aside from that the new screens make the machine perfect for 3D games (although 2D titles didn’t look quite so nice to us). A sharper, higher resolution screen would have been preferable, but titles still look impressive, with Professor Layton and Spirit Tracks looking particularly nice.
We would advice against importing a Japanese machine, mainly as the DSi games are region-locked and you’ll only be able to access the Japanese DSi Ware store. While some have been quite cynical over this new DS, we actually prefer it to the previous model, mainly as it feels nicer to hold and those larger screens are definately easier on the eyes.



