Another month and another fantastic Retro Gamer cover for you to all gawp at. It’s a bumper packed issue this month, so sit down and be amazed by the sheer amount of content we’ve been able to cram into everyone’s favourite retro magazine.

Ready For Remake: Ant Attack
Sandy White looks back at the creation of his 8-bit isometric classic and reveals the sequel that nearly came to be.
The Classic Game: Planescape: Torment
It’s widely regarded as one of the greatest D&D games of all time. Discover what makes Torment is a classic.
The Making of… Defender
Defender blew our minds when it blasted onto arcade machines in 1980. Creator, Eugene Jarvis explains why.
Retroinspection: Game & Watch
The simple idea that became a global phenomenon and sired the Game Boy and DS. Meet the Game & Watch.
Developer Lookback: Shiny (Part 1)
You can’t really talk about Shiny Entertainment without discussing David Perry, so the first part of our lookback charts his early beginnings…
The Making of… Soul Calibur
In an exclusive new interview, Namco reveals how it converted its huge arcade hit to Sega’s Dreamcast and redefined the concept of the coin-op conversion.
The Making of… Night Shift
Mike Bevan goes behind the scenes of the biggest toy factory to ever feature in a computer game.
Conversion Capers: Chase H.Q.
Ex-Ocean staffer, Bill Harbison reveals the difficulties of cramming Taito’s coin-op in the Speccy and Amstrad.
The Making of… 4D Sports Drivin’
Atari’s Hard Drivin’ may have been the best, but 4D Sports Drivin’ remains a great addition to the genre.
And much, much more including: S.T.U.N. Runner, 1942: Joint Strike, Robo-Squash, Toki, Atic Atac, Marble Madness II, Super Mario World, Commando, Jammin’