Although Stephen our designer enjoys all sorts of computer games, he hasn’t played as many as Stuart or myself. As a result, we’ve begun educating him on a range of classic games from the past and then using clever wordplay (or violence) to state why our chosen game is the one he should consider playing.
This week I’ve been trying to convince him that Jurassic Park on the SNES is far superior to the lousy Mega Drive conversion, while Stuart has been doing his best to state otherwise. Interestingly, Stuart’s biggest argument for loving Jurassic Park is the same that ex staff writer John Szczepaniak used to use. “You can play as a raptor!” as if that makes the world of difference.
Realising that the argument was going nowhere we put both games on so Steve could decide for himself.
First up was the Mega Drive conversion, which is actually done by the same people who worked on Vectorman 1 and 2. Despite pointing out the ropey animation, dull looking visuals and clumsy controls, Steve instantly took a shine to it because he “liked the T-Rex that appeared on the Sega screen”. Sensing Stuart would move into the kill and offer to take over gameplay duties (I was purposely playing it as badly as possible) we stuck on the SNES effort by Ocean.
“Great music,” was the first thing he said, and then he went rather quiet. I simply assumed that he was in awe of the amazing looking top down visuals and the verocity of the T-Rex attack, but he just looked at me and said “the Mega Drive version looks more fun”. Even showing him the amazing 3D bits couldn’t shake his opinion.
So there we have it. Round 1 goes to Stuart. Even if they are both wrong…
Stephen was impressed with the Mega Drive’s logo. He’s so crazy.
Jurassic Park on the Mega Drive is “funner”. Whatever that means…
Stephen liked the music in the SNES game, but that was it.