Retro Gamer Issue 52

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Lucky subscribers will already have their copy, but if you can’t wait until tomorrow’s official release here’s the rundown of what’s inside.

The Complete History: Star Wars

So vast we’re having to cover it over two issues; Retro Gamer looks back at videogaming’s biggest movie licence

The Making of… The King of Kong 

After a year of silence, Billy Mitchell and Walter Day finally tell their sides of this amazing story

The Classic Game: Streets of Rage 2 

It’s easily the greatest scrolling fighter to appear on any system, but what makes it so special? Stuart Hunt investigates.

The Making of… The Eye of the Beholder trilogy 

Discover how Westwood Studios turned around TSR’s ailing Dungeons & Dragons franchise and made it great again

Retroinspection: Amstrad GX4000 

It was going to help cement Amstrad’s place on the videogame map and beat Nintendo and Sega at their own game. Then the GX4000 actually came out…

The Making of… Star Wars 

In an exclusive new interview, Retro Gamer speaks to project leader Mike Hally about Atari’s 1983 Star Wars arcade hit. Quite possibly the greatest Star Wars videogame of all time…

The Making of… Klax 

Hypnotic colours, sexy voiceovers and deft tile manipulation. Find out the story behind Atari’s answer to Tetris

Retro Shamer: Shaq Fu 

Surely everyone knows that putting Shaquille O’Neal in a beat-’em-up was always going to end in disaster?

The Making of… Ridge Racer 

It’s one of the greatest racing franchises of all time, but how did it all begin? Namco of Japan reveals all

And Much, Much More including…

Retro Fusion ’08, SpinDizzy, Rakugaki Showtime, Vectorman, Escape From the Planet of the Robot Monsters, Super Mario Bros 2, Saint Dragon, Son of Blagger

2 Responses to “Retro Gamer Issue 52”

  1. michaelf Says:

    great issue so far - really enjoyed the star wars, eotb and gx4000 articles and not finished the rest of mag yet.

  2. gnome Says:

    Seems great, but I’m afraid I’d make that “lucky subscribers in the UK”…

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