Retro Gamer Issue 54

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It’s another brand new issue of Retro Gamer, and this month there’s a lovely arcade theme running through the issue. Don’t believe us? Then check out the following…

 The Making of: OutRun

It’s easily one of the best known arcade racers of all time, but what makes it so special? Creator Yu Suzuki has all the answers.

Retroinspection: Intellivision

Discover how Mattel nearly beat Atari at its own game.

Retro Shamer: Bionic Granny

This is quite possibly the worst game you’ll ever, ever play. You have been well and truly warned…

Developer Lookback: Konami Part 2

The final part of our Konami retrospective looks back at how the company’s past has helped shape its future.

The Greatest Arcade Games Ever

With so many arcade games available it was virtually impossible to choose our favourites. That didn’t stop us from having a good go though…

The Making of: Cannon Fodder

Jon Hare takes time out of his busy schedule to discuss the creation of one of Sensible Software’s most popular games.

The Making of: Q*bert

Discover how an orange blob with a penchant for swearing and isometric levels hit the arcade big time.

Arcade Inspection: Neo-Geo MVS 

It’s one of the oldest running arcade boards of all time and launched SNK into the big leagues. Meet the MVS.

The Making of: New International Track & Field

Pat Phelan or Sumo Digital explains how the company resurrected Konami’s arcade classic for a brand new audience.

And much, much more including; Toobin, Joust 2, Jaws, Bucky O’Hare, Forgotten Worlds, Crime Fighters. 

 

 

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2 Responses to “Retro Gamer Issue 54”

  1. Merman Says:

    Another great issue!

  2. It’s an Outrun-ebration! « Just One More Game Says:

    [...] was superb. As noted in Jonti Davies’ comprehensive feature in RG54, the game is incredibly welcoming. You start on an empty stretch of road, so you only need master [...]

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