Latest Banjo Kazooie Pics

October 8th, 2008

While the Xbox360 community looks forward to the incoming release of Banjo and Kazooie’s third adventure, we’re patiently awaiting the opportunity to revisit the original N64 hit.

Don’t get us wrong, we’re still mega excited (are we too old to say that?) about the bear and bird’s third outing, but there’s something about their original adventure that makes us feel all warm and gooey inside.

We’ve always maintained that the original Banjo was the best platformer on the N64 (yes, even better than the excellent Super Mario 64) so we can’t wait for the release of this new high-def version, if only so everyone else realises what we already know. Gahhuh!

banjo-02.gif

Wow. It’s like we’ve never been away from the dynamic duo.

Retro Gamer Issue 56

October 6th, 2008

rg56_cover_small.jpg

Crikey! Has it really been a month since the last excellent edition of Retro Gamer appeared? It certainly has been and if you thought last month’s issue was amazing, wait until you see what we’ve been able to cram into the magazine this month. Honestly, we really do spoil you sometimes.

Running the Gauntlet: Due for release on Nintendo’s DS we take a look back at Gauntlet’s rich legacy to find out who really shot that food.

The Making of… Beneath a Steel Sky: Revolution Software’s Charles Cecil looks back at one of the company’s greatest Amiga release.

The Big Interview… Hideo Kojima: The creator of Metal Gear takes time out of his busy schedule to talk to us about his hectic and prestigious career.

Ultimate Exclusive!: No one knew who made Ultimate’s C64 games. Until now! Martyn Carroll delivers an amazing 8-bit exclusive.

The Complete History - Castlevania: With the season of the witch approaching, Retro Gamer takes a look at Konami’s long-running Castlevania franchise and hopes some remembered the garlic.

The Making of… Super Pipeline I & II: The boys from Taskset reveal how a simple dripping tap spurred them on to create one of their most successful franchises, the excellent Super Pipeline.

The Making of… Rampage: Retro Gamer does the monster mash with Rampage’s developer and finds out why it nearly didn’t happen.

Retroinspection - Commodore 16: It may not have been as powerful as the C64, but the Commodore 16 still had plenty of great games.

The Making of… Samba De Amigo: With Samba recently hitting Nintendo’s Wii, we look back at the creation of the original rhythm-action.

And much, much more including, Reader Revival, Gauntlet DS, Super Robin Hood, Terrormolinos, Mr Heli, X-Men, Shiny Entertainment, Skyblazer

 

The Greatest Letter Ever Part 2

October 3rd, 2008

Following on from yesterday’s post. Here are the final pages from Will’s hefty love letter to RG. Enjoy.

 page7.jpg

Dont be so hard on yourself man, we’ve all been there; pawning our precious videogames for the love of a woman…and a bottle of Panther Pee.

page8.jpg

page9.jpg

We didn’t add that Mario censorship sticker; it was already there. However; we did get Steve to add that picture of the Sistene Chapel.

page10.jpg

This is actually a pretty faithful artist’s impression of our offices; even down to the ‘My Bathtub of Beans’ sculpture by Tracey Emin.

  page11.jpg

page12.jpg

The Greatest letter ever?

October 2nd, 2008

We get a surprising amount of mail here at Retro Gamer, but never had we had something as comprehensive as this. In fact, we can’t work out whether to be flattered or scared by William Swords’s lengthy love song to Retro Gamer.

You can decide for yourself as we’ll be putting up the entire letter over the next few days.

page1.jpg

The dripping title suggest this could be a scary ride…

page2.jpg

Points are immediately lost here due to me being the only person who is not properly in focus. Poor show!

page3.jpg

Notice how our initials make up the Retro Gamer ethos. And how the first person is the current editor and the last the previous editor, Martyn Carroll. This is clever stuff.

page4.jpg

So many classic characters together, but where’s Miner Willy? Expect people to start moaning about the lack of 8-bit coverage very soon.

page5.jpg

Are you still reading? It’s going to get much better. Honest.

page6.jpg

If only all of our readers put in this month effort whenever they sent in letters.

Tune in tomorrow for another six pages.

 

 

Get Banjo Kazooie for free!

September 25th, 2008

We’re great believers of the freebie at Retro Gamer, so the news that the incoming Xbox Live update of N64 classic Banjo Kazooie would be free if you pre-order Banjo Kazooie: Nuts & Bolts was bound to get our attention.

As well as getting the classic platformer for absolutely nothing, you’ll also be able to play it nearly two weeks ahead of its official street date, which makes it even more of a bargain. For more information about this amazing offer simply head along to Rare’s official website at www.rareware.com/company/news.html

banjo4.jpg

Oh my god!!!!!

September 25th, 2008

By all the things that are good and holy, Capcom’s Leo Tan has just turned up in the office with two Street Fighter IV arcade cabinets. Taking stock of this momentous event I have now made a list of the most important things to ever happen in my life.

1) Street Fighter IV turns up in office

street-fighter.jpg

 

2) First child is born

emily1.jpg

3) Second child is born

 

alice.jpg

 

4) I get married to this woman

icecream1.jpg

 

5) I’m the editor of Retro Gamer

rg55_cover_small.jpg

Shake ’em baby!

September 25th, 2008

There’s been an absolute dearth of classic retro games on Live Arcade recently, so imagine our joy when classic FPS Duke Nukem 3D appeared on the download service last night.

Although it’s not been given any sort of graphical update (although many would argue it’s not needed) it controls exceptionally well on the 360’s pad and has all the violence and risque humour intact. Shaking a fist-full of greenbacks at a stripper has lost none of its charm, while even the flushing of toilets brings back a wave of giddy nostalgia.

Some will no doubt be disappointed that this isn’t the superior Saturn port, but there’s no denying that Duke Nukem still remains a brilliant little blaster. Available for a paltry 800 points, this is a must have blaster and should tide us over until Duke Nukem Forever comes out.

duke.jpg

Funny, brutal and still brilliant. God bless you Duke.

Retro Gamer visits Italy

September 20th, 2008

Being the busy editor that I am, I don’t get to update this blog as often as I’d like. Still, here are a few pictures from when I recently (around a month ago now) went to Pisa and Florance in Italy.

man.jpg

Here’s an Italian pidgeon that’s perched on some statue. Despite the fact that it lives in another country, it sounds exactly the same like an English pidgeon.

tower.jpg

This is the Leaning Tower of Pisa. It’s easy to identify this monument as there is a sign next to it saying Leaning Tower of Pisa and lots of idiots have their picture taking in front of it so it looks like they are trying to push the thing over. Apparently no one is allowed to take a photo of the tower unless they do the same thing at least ones.

umbrella.jpg

Here’s the Umbrella Logo from the Resident Evil series. This is obviously undisputed proof that the T-Virus actually comes from Italy. Therefore whenever a new game comes out you’ll never have to listen to the awful story that accompanies it as you now know the actual answer.

icecream.jpg

Here’s my gorgeous wife, Melanie enjoying an icecream in Florance. When ordering icecreams point to the smallest cone possible, otherwise you’ll end up paying £6.50 for one like my wife did. It was bloody nice, but then  you’d expect it to be for an insane price like that.

dreamcast.jpg

This last picture is particularly interesting as the Italian government has obviously stolen Sega’s Dreamcast logo, stuck a hose on it and is trying to pass it off as an emergancy sign. If there is any justice in the world, the money Sega gets back from the Italian government for wrongful use of their logo will be used to fund Dreamcast 2. Oh sorry, Nintendo’s already done that…

 

 

 

Atari Lynx update

September 16th, 2008

I’ve had a few readers asking why I haven’t been posting up any new Atari Lynx games at the moment. Don’t worry, I haven’t given up on Atari’s wonderful handheld - recent additions to the collection include Ishido: The Way of Stones and Lynx Casino. It’s just that I currently don’t have access to a Paypal account - it’s a long boring story that involves my card running out, being unable to add a new one, not being able to speak to a human being at their call centre and lots of swearing when all I got was an automated voice - and therefore not being able to buy anything new.

eBay users almost predominantly use Paypal now, so I’ve missed out on some absolute bargains over the last few weeks, which has annoyed me greatly. Granted, I could simply set up a new account, but I don’t see why I should have to. Normal service should resume soon, but in the meantime here’s a pack shot of my latest collection additions. Enjoy.

ishido.jpg

This is a solid little board game that’s eaten up a fair amount of my time. So much so in fact that I forgot to enter the Rampart high score competition at Atari Age.

lynxcasino.jpg

I’ve never really seen the point in gambling games when you can’t physically win anything. Not one of my better Lynx purchases.

Retro Gamer Issue 55

September 15th, 2008

Another month and another fantastic Retro Gamer cover for you to all gawp at. It’s a bumper packed issue this month, so sit down and be amazed by the sheer amount of content we’ve been able to cram into everyone’s favourite retro magazine.

rg55_cover_small.jpg

Ready For Remake: Ant Attack

Sandy White looks back at the creation of his 8-bit isometric classic and reveals the sequel that nearly came to be.

The Classic Game: Planescape: Torment

It’s widely regarded as one of the greatest D&D games of all time. Discover what makes Torment is a classic. 

The Making of… Defender

Defender blew our minds when it blasted onto arcade machines in 1980. Creator, Eugene Jarvis explains why.

Retroinspection: Game & Watch

The simple idea that became a global phenomenon and sired the Game Boy and DS. Meet the Game & Watch.

Developer Lookback: Shiny (Part 1)

You can’t really talk about Shiny Entertainment without discussing David Perry, so the first part of our lookback charts his early beginnings…

The Making of… Soul Calibur

In an exclusive new interview, Namco reveals how it converted its huge arcade hit to Sega’s Dreamcast and redefined the concept of the coin-op conversion.

The Making of… Night Shift

 Mike Bevan goes behind the scenes of the biggest toy factory to ever feature in a computer game.

Conversion Capers: Chase H.Q.

Ex-Ocean staffer, Bill Harbison reveals the difficulties of cramming Taito’s coin-op in the Speccy and Amstrad.

The Making of… 4D Sports Drivin’

Atari’s Hard Drivin’ may have been the best, but 4D Sports Drivin’ remains a great addition to the genre.

And much, much more including: S.T.U.N. Runner, 1942: Joint Strike, Robo-Squash, Toki, Atic Atac, Marble Madness II, Super Mario World, Commando, Jammin’